local p1a = game:GetService("Players").LocalPlayer local r2s = game:GetService("RunService") local c3h = p1a.Character or p1a.CharacterAdded:Wait() local h4d = c3h:WaitForChild("Head") local b5g = Instance.new("BillboardGui") b5g.Name = "Info" b5g.Adornee = h4d b5g.AlwaysOnTop = true b5g.LightInfluence = 0 b5g.Size = UDim2.new(0,90,0,25) b5g.StudsOffset = Vector3.new(0,3,0) b5g.Parent = h4d local l6l = Instance.new("TextLabel") l6l.BackgroundTransparency = 1 l6l.Size = UDim2.new(1,0,1,0) l6l.TextColor3 = Color3.fromRGB(255,255,255) l6l.TextStrokeTransparency = 0.4 l6l.TextStrokeColor3 = Color3.new(0,0,0) l6l.Font = Enum.Font.GothamBold l6l.TextSize = 13 l6l.Text = "FPS: -- | Ping: --" l6l.Parent = b5g local f7s = 0 local f8p = 0 r2s.RenderStepped:Connect(function() f7s += 1 end) task.spawn(function() while wait(1) do f8p = f7s f7s = 0 local p9g = math.floor(p1a:GetNetworkPing()*1000) l6l.Text = "FPS: "..f8p.." | Ping: "..p9g end end) p1a.CharacterAdded:Connect(function(n0c) c3h = n0c h4d = n0c:WaitForChild("Head") b5g.Adornee = h4d b5g.Parent = h4d end)